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Dune 2000 worm attack
Dune 2000 worm attack







dune 2000 worm attack
  1. #DUNE 2000 WORM ATTACK GENERATOR#
  2. #DUNE 2000 WORM ATTACK SERIES#

The effect is used in this case to fold space at the quantum level, allowing the Spacing Guild's heighliner ships to instantaneously travel far distances across space without actually moving at all.

#DUNE 2000 WORM ATTACK GENERATOR#

It is noted in Children of Dune that the Fremen have developed a small shield generator known as a "pseudo-shield" to attract and madden a worm, for use as an ersatz bomb.

dune 2000 worm attack

For this reason, the native Fremen eschew them. The vibrations of an active shield will drive a sandworm on Arrakis into a killing frenzy, drawing them from across territorial lines to attack the shield. In God Emperor of Dune (1981), The God Emperor Leto II notes 3,500 years into his reign that "Shields are banned throughout the Empire" - and it is a capital offense to possess one - to avoid such explosive interactions. Using lasguns in a shielded environment can result in military and environmental catastrophe, though at one point in Dune Duncan Idaho deliberately allows shield/lasgun contact as a discouragement to his enemies. The magnitude of this blast is unpredictable sometimes it destroys only the shielded target and gunner, sometimes the explosion is more powerful than atomics. The interaction of a lasgun beam and a Holtzman field results in subatomic fusion and a nuclear explosion. A pentashield is "virtually impassable to anyone not wearing a dissembler tuned to the shield codes." A five-layered shield-generated field called a pentashield can be used to protect small areas like doorways, but larger versions become increasingly unstable as layers are added. There are even half shields that do not entirely cover the body. The shield turns the fast blow, admits the slow kindjal!" It is further noted in the same chapter that the field forms a defensive bubble about the body. Attack has the sole purpose of tricking the opponent into a misstep, setting him up for the attack sinister. Paul Atreides notes in Dune, "In shield fighting, one moves fast on defense, slow on attack. In Dune, the technology has been adapted for reliable use in personal defensive shields which permit penetration only by objects that move below a pre-set velocity. A shield will permit entry only to objects moving at slow speeds (depending on setting, this speed ranges from six to nine centimeters per second) and can be shorted out only by a shire-sized electric field. This field derives from Phase One of the suspensor-nullification effect.

dune 2000 worm attack

SHIELD, DEFENSIVE: the protective field produced by a Holtzman generator. In Terminology of the Imperium, the glossary of the novel Dune, Frank Herbert provides the following definition: Anderson (2002–2004), the Holtzman effect is named after the scientist who discovered it, Tio Holtzman (though for many of its applications, Holtzman in fact takes credit for the mathematical theories of his assistant, Norma Cenva). Īccording to the Legends of Dune prequel trilogy by Brian Herbert and Kevin J.

#DUNE 2000 WORM ATTACK SERIES#

This may be intentional, as Herbert mutated other words and names over the several millennia the Dune series spans, such as the change of "Arrakis" to "Rakis" and "Caladan" to "Dan" beginning with Heretics of Dune (1984).

dune 2000 worm attack

įrank Herbert was inconsistent with the spelling of "Holtzman," resulting in the variant spellings "Holtzmann" (1976's Children of Dune) and "Holzmann" (1985's Chapterhouse: Dune). The effect is never explained in detail, but it makes (among other things) defensive force shields and instantaneous space travel possible. The Holtzman effect is a fictional scientific phenomenon in the Dune universe created by Frank Herbert, beginning with the 1965 novel Dune.









Dune 2000 worm attack